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Shadow Ranger

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Shadow Ranger v 2.9.3

By: Hobbs
Email: hobbs@firingsquad.us



Info:
-----

This is the most current version of my Shadow Ranger mod.
I have combined all the patches into the main file and added some additional content.

Description:
--------------

This mod includes new weapons, animal companions, spells, powers and abilities all based on a Ranger character.

Main Features:
-----------------

- 5 New Ranger Bows
- Shadow, Enchanted, Ranger Arrows and Quiver
- 7 Alternate Textures for Animal Companions
- Shadow Blade, Sword, and Knife with Assassination Effect
- 3 Animal Companions to choose from (Bear, Wolf, and Lion)
- 25 Levels of custom Spells, Effects, and Powers
- 8 Unique Sets of Ranger Armor
- Summon WolfPack or Lion Pride Power
- No Refraction Stealth Effect
- 16 Commands to control your animal companion
- New Ranger Ring and Shadow Ranger Ring
- Shadow Ranger Faction, Camp, and Ranger NPC's
- 4 Cloaks of Camouflage (camouflage textures change in real time depending on your environment)
- 2 Capes/Cloaks of the Ranger (script to put hood up or down).


v 2.9
------

- Decreased Ranger Arrow Speeds.
- Added option to choose which part of the mod you would like to have installed
(All options, Items & Powers, Powers Only, Items Only, Pet Only).
- Corrected scripting problems with "Defend Me" command.
- Fixed outdoor/indoor warp script for animal companion
(increased distance & made compatible with SI).
- Added Stealth Mirage Bow (will alternate with Shadow Bow in Shadow Master's Inventory).
- Decreased Shadow Steed's speed.
- Added Stealth Ability toggle command (switch power on/off) for animal companion and player.
- Fixed companion flee script.
- Tweaked Wolf Trip ability (now relies on companion's strength).
- Added 4 Cloaks of Camouflage (Camo effect changes in real time).
- Added 2 Capes/Cloaks of the Ranger (script to pull hood over head).
- Removed Camouflage Spell.
- Fixed Knock-Out bug.
- Increased quantity of arrows sold.
- Increased animal companion's damage.

Readme Links:
-----------------

Shadow Ranger Readme


Pics:
-----

Shadow Ranger Picture Gallery




Nicos Gift

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Nicos Gift version 4.0
_______________________


Reason for this mod:
____________________

Originally these swords were to be a part of a quest mod. I originally created them at the request of a friend of mine,

and then continued work on the mod as my daughter showed interest in doing voice acting for it.

My daughter lost interest, and with her loss of interest my will to continue work on this disappeared.

I could not stomach these never making it to the community so I have released these as a modder's resource in the hopes

that someone would create a mod that needed swords like this.

Enclosed is an .esp that places the weapons at Azura's shrine (just to the right of the altar) for those who just would

like to have them in their game.

I hope you enjoy them.


What this mod includes:
________________________

This mod adds 3 dual sets of blades, and one 2 handed blade all based on the same design.

They are:

Dual Daggers

Dual Longswords

A Shortsword, and off-hand dagger

And a Claymore

They are just to the right of Azura's shrine on the ground.

They have custom scripted effects that will occur at random times during strike, and also based upon the player's condition.

!!!They are intended for higher level characters!!!


Extras:
_______

My friend Hobbs created flipped versions for the off-hand daggers for the short sword/dagger, and dual daggers sets.

I have (with his permission) included these for use in this resource for those that would like reversed off-hand blades.


Requirements, and Conflicts:
_____________________________


This mod requires Oblivion version 1.2.0416

There are no conflicts that I am aware of as this mod only adds new meshes, textures, icons, and scripts.


Known issues:
______________

The off-hand daggers are different for the dual daggers, and shortsword/dagger sets. They are not interchangable.

The scripts reference the editor IDs for the items so the auto equip of the off-hand wil not work if the wrong off-hand dagger is

in your inventory.

The dual sets will appear in the menu in your character's hand as the dual model if you open the menu with the set

sheathed. Nothing I can do about that but recommend if it bothers you to only open the menu with the set un-sheathed.


Installation Instructions:
___________________________

Unpack the mod to a known location (Not your oblivion folder please).

Open the unpacked file, and find the folder marked "Data".

Right click copy to folder that Data folder into your Oblivion folder (Normally located at C:\Program Files\ Bethesda Softworks\ Oblivion.

At the Windows prompt to overwrite files with the same name answer, "Yes to All"

(Don't worry all the files in this mod are uniquely named, and this will only add them to your Oblivion installation).

Start up Oblivion, and in the Under the Data header be sure to place a checkmark next to the mod's name so it will load

with Oblivion.

Play, and enjoy.


Uninstall Instructions:
________________________

Remove the .esp from your Data folder.

If you'd also like to remove the files they can be found in folders marked "Nico".

A simple Windows search for "Nico" should lead you right to them.


Thanks, and Apologies:
_______________________
Thanks to:

Hobbs for his asking me to make these to begin with, and his work on the custom scripted effects for the blades.

Bethesda for a wonderful game.

Kit Rae for the original idea, and design of the Mithrodin sword that these are based off of.


My thanks,and deepest apologies to:

DarkRider,and WhoGuru for their work on Oblivion realms for the quest mod that was never completed.

I am truly sorry that your hard work isn't included in this release.


Permissions:
_____________

This mod is free to use as a modder's resource so long as credit is given for my, and Hobbs original work.


Change Log:
____________

V_1 Initial release
V_2 Added missing .esp file (Oops!)
V_3 Added Extras folder which includes models, and instructions for those that would like the off-hand daggers facing backward.
V_4 Repaired file path mistake on reversed off-hand dagger model included in version 3.

Author's note:
_______________

I am unsure if I shall ever mod for Oblivion again. I thank all who supported ,and helped me along the way.

This mod is dedicated to the modders who have made Oblivion so much more than it could have been by itself.

May some of you find use for these in your creations.





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