This is the most current version of my Shadow Ranger mod. I have combined all the patches into the main file and added some additional content.
Description: --------------
This mod includes new weapons, animal companions, spells, powers and abilities all based on a Ranger character.
Main Features: -----------------
- 5 New Ranger Bows - Shadow, Enchanted, Ranger Arrows and Quiver - 7 Alternate Textures for Animal Companions - Shadow Blade, Sword, and Knife with Assassination Effect - 3 Animal Companions to choose from (Bear, Wolf, and Lion) - 25 Levels of custom Spells, Effects, and Powers - 8 Unique Sets of Ranger Armor - Summon WolfPack or Lion Pride Power - No Refraction Stealth Effect - 16 Commands to control your animal companion - New Ranger Ring and Shadow Ranger Ring - Shadow Ranger Faction, Camp, and Ranger NPC's - 4 Cloaks of Camouflage (camouflage textures change in real time depending on your environment) - 2 Capes/Cloaks of the Ranger (script to put hood up or down).
v 2.9 ------
- Decreased Ranger Arrow Speeds. - Added option to choose which part of the mod you would like to have installed (All options, Items & Powers, Powers Only, Items Only, Pet Only). - Corrected scripting problems with "Defend Me" command. - Fixed outdoor/indoor warp script for animal companion (increased distance & made compatible with SI). - Added Stealth Mirage Bow (will alternate with Shadow Bow in Shadow Master's Inventory). - Decreased Shadow Steed's speed. - Added Stealth Ability toggle command (switch power on/off) for animal companion and player. - Fixed companion flee script. - Tweaked Wolf Trip ability (now relies on companion's strength). - Added 4 Cloaks of Camouflage (Camo effect changes in real time). - Added 2 Capes/Cloaks of the Ranger (script to pull hood over head). - Removed Camouflage Spell. - Fixed Knock-Out bug. - Increased quantity of arrows sold. - Increased animal companion's damage.
Unpack the mod to a known location (Not your oblivion folder please).
Open the unpacked file, and find the folder marked "Data".
Right click copy to folder that Data folder into your Oblivion folder (Normally located at C:\Program Files\ Bethesda Softworks\ Oblivion.
At the Windows prompt to overwrite files with the same name answer, "Yes to All"
(Don't worry all the files in this mod are uniquely named, and this will only add them to your Oblivion installation).
Start up Oblivion, and in the Under the Data header be sure to place a checkmark next to the mod's name so it will load
with Oblivion.
Play, and enjoy.
Uninstall Instructions: ________________________
Remove the .esp from your Data folder.
If you'd also like to remove the files they can be found in folders marked "Nico".
A simple Windows search for "Nico" should lead you right to them.
Thanks, and Apologies: _______________________ Thanks to:
Hobbs for his asking me to make these to begin with, and his work on the custom scripted effects for the blades.
Bethesda for a wonderful game.
Kit Rae for the original idea, and design of the Mithrodin sword that these are based off of.
My thanks,and deepest apologies to:
DarkRider,and WhoGuru for their work on Oblivion realms for the quest mod that was never completed.
I am truly sorry that your hard work isn't included in this release.
Permissions: _____________
This mod is free to use as a modder's resource so long as credit is given for my, and Hobbs original work.
Change Log: ____________
V_1 Initial release V_2 Added missing .esp file (Oops!) V_3 Added Extras folder which includes models, and instructions for those that would like the off-hand daggers facing backward. V_4 Repaired file path mistake on reversed off-hand dagger model included in version 3.
Author's note: _______________
I am unsure if I shall ever mod for Oblivion again. I thank all who supported ,and helped me along the way.
This mod is dedicated to the modders who have made Oblivion so much more than it could have been by itself.
May some of you find use for these in your creations.